using UnityEngine;
using UnityEngine.UI;

//自动生成于：2020/11/12 9:51:41
namespace StarForce
{

	public partial class ItemDemo
	{

		private Text m_Txt_Num;
		private Button m_Btn_Choose;

		public Text Num
		{
			get
			{
				 return m_Txt_Num;
			}
			set
			{
				 m_Txt_Num = value;
			}
		}
		public Button Choose
		{
			get
			{
				 return m_Btn_Choose;
			}
			set
			{
				 m_Btn_Choose = value;
			}
		}

		public override void GetBindComponents()
		{
			ComponentAutoBindTool autoBindTool = GameObject.GetComponent<ComponentAutoBindTool>();

			m_Txt_Num = autoBindTool.GetBindComponent<Text>(0);
			m_Btn_Choose = autoBindTool.GetBindComponent<Button>(1);

			Init();
		}

	}
}
